H: (410) 560-6183 | C: (425) 466-7800
matts@saettler.com saettler@hotmail.com
DAY-TO-DAY MULTIPLE-PROJECT MANAGEMENT … BUDGET CONTROL … PROCESS AND PROCEDURE
Highly capable, experienced and organized Senior Project Manager with comprehensive professional experience in software development providing the creative vision for bringing successful products to market for such companies as BreakAway, RealNetworks, Conexant Systems, and Microsoft.
Focused performer whose over-riding goal is driving efficient product development cycles that achieve cost-effective production and help customers increase performance and revenues.
Bachelor of Science: Project management City University of Seattle
Currently attending full-time for BS in Project Management. Graduation in 2011
Counter Operations October, 2009 - Present GeekSquad
Manage the day-to-day operations of the Geek Squad in a very busy location. Duties include communicating with clients, fixing computers, managing work flow, shipping/receiving, and tracking progress.
PRODUCER August, 2007 – September, 2008 BreakAway, Ltd
Recruited to be responsible for the serious games development team producing products and tools for simulation and training. Oversaw all aspects of product creation and development, project scheduling, product quality and final delivery. Products are used in military and homeland security applications.
www.mosbe.com “mōsbē contains a set of tools and simulation models that put a complete simulation toolkit on the desktop. It enables users to develop, design, and deploy custom simulations to experiment with new concepts or technologies, visualize future capabilities, develop proof of concept, and create instructional training scenarios for users in the field. “
www.incidentcommander.com “...ground-breaking training tool that employs PC game technology to allow first responders to train anytime, anywhere to coordinate a multi-agency response to a natural or manmade disaster.”
PROGRAM MANAGER November, 2005 – January, 2007 RealNetworks/GameHouse
Recruited to be responsible for the hiring, development and management of development teams producing new products for mobile devices. Oversaw all aspects of product creation and development, project scheduling, product quality and final delivery.
Developed an online-based system to expedite and control the shipping of software on hundreds of mobile phone handsets.
Developed web-based tools for utilization by the post-production team that resulted in greatly improved productivity and project tracking.
Managed internal and external development teams and worked collaboratively with a parallel team based in Finland.
TECHNICAL & OPERATIONS MANAGER May, 2002 – November, 2005 Artspawn Studios
Responsible for designing and managing all technology, business and web site functions for this community-based art studio, gallery and education facility.
DEVELOPMENT MANAGER June, 1999 – April, 2002 Conexant Systems
Responsible for recruiting, mentoring, managing and evaluating a development team of 16 engineers, managers and contractors and 22 direct reports.
Provided project management leadership on 5 major projects simultaneously, including the Imaging Software project for Conexant.
Managed external customers such as HP, Compaq, and Samsung.
DIRECTOR | EXTERNAL DEVELOPMENT June, 1996 – May, 1999 Monolith Productions
Recruited to be responsible for developing a wide array of finished games, managing external game developers, and directing budget, scheduling, delivery and product quality functions.
Established feature priorities and schedules and communicated features to marketing in anticipation of introduction/launch.
Signed off on project milestones from the external development talent and worked with the publisher to determine additional features and resolve bugs.
Negotiated contracts and monitored contract work quality, quantity, and timeliness.
PROGRAM MANAGER September, 1987 – April, 1996 Microsoft
Directed efforts on a number of startup projects in the Consumer Appliances Group, including writing new product technical specs, researching and resolving technical issues, and developing product business cases in conjunction with Product Management.
(1992 – 1996) Program Manager, Home Networks: Managed an Energy Trial between PG&E,
TCI and Microsoft.
(1990 – 1992) Technical Marketing Evangelist, Multimedia Systems Group: Coordinated and
ran a 2-day technical track of the Developer’s Conference for the Multimedia Extensions. Coordinated and ran a beta-test of Video for Windows.
(1987 – 1990) Software Engineer: Worked collaboratively on the development of a variety of
Multimedia and CD-ROM products.
OWNER February, 1985 – September, 1987 MacOhm Projects
Devised, installed and sold Macintosh memory upgrades.
Programmer/Installer January, 1981 – February, 1985 Multiple
Contract software design and programming on multiple systems (TRS-80, Apple II, etc) and computer installation for local computer store.
Interim Secret
Matt
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